Hearthmarket Civic Center
Government, licences and civic records
The playable solarpunk economy of Mercedonia
Lease land, build a production chain and trade in Merc Dollars as autonomous Mercedonians, civic budgets and district shortages reshape one connected world.
✦ Mercedonia Highlands & Rivers
Roads, walking routes and fast travel link civic, energy, industrial, consumer, water and regenerative districts. Local prices and demand still make every location matter.

Government, licences and civic records
Innovation highlands
Renewable energy belt
Industrial valley
Freight and mining terraces
Civic water district
Consumer quarter
Regenerative production belt
Wellness and residential valley
● No concept art
These views were captured directly from the current live build: its streets, World Atlas, exchange, enterprise chooser, operating dashboard and interactive equipment interior.
Current gameplayWalk the streets, lease a plot, build a real structure and watch its production, stock and condition change inside the world.
World AtlasFast-travel across one world and prepare for visible district demand shocks before they begin.
Live exchangeCompare counter prices with named orders while scarcity, household demand and finite civic budgets move the market.
Enterprise deskSee setup costs, wages, inputs, outputs and buyers before committing to a business licence.
Operating businessProduction, customers, inventory, condition, expenses and upgrades remain visible while the business runs.
Walkable interiorWalk to four purpose-built machines and decide whether quality, capacity, automation or customer appeal comes first.
✦ Under the glass
Explore the connected mechanics that turn every Mercedonian, business, resource, and player decision into part of a responsive world.
The implemented enterprise loop
Start as a New Maker in Hearthmarket, lease a street-front plot, choose a licence and run a business whose inputs, staff, equipment and sales all connect to the city.
Preview the real mobile-lite building geometry on your plot before construction begins.
Restock inputs, pay staff, maintain condition and let production continue between visits.
Compare counter sales, named orders and district forecasts before committing inventory.
✦ Autonomous Mercedonians
Mercedonians follow compressed daily routines, react to prices and business appeal, choose destinations and physically travel along walkable streets after settled purchases.
Deterministic autonomous simulation · not scripted decoration
A civic population with household demand, wages and daily spending.
Representative desktop and mobile-lite crowds keep the world readable and performant.
Purpose, distance, price, capacity and business appeal influence where citizens go.
Settled purchases dispatch visible cohorts to the correct operating business.
✦ The complete production web
Every enterprise has distinct mobile-lite geometry, a five-product line and a walkable interior with four machines designed for its trade.


Water
Power
Food
Mineral
Timber
Crates
Parts
Equipment
Modules
Logistics
Supplies
Hospitality
Wellbeing
Culture
Recovery
✦ The operating loop
Markets and Makers rewards reading systems: where to build, what to produce, when to fulfill an order and which constraint to upgrade.
Choose from 298 street-front plots, preview the exact structure, then join a production web built from 15 modeled enterprise ecosystems.
Hire staff, restock recipes, maintain equipment and upgrade four purpose-built machine classes inside a walkable business.
Sell into shortages, fulfill named orders, follow district forecasts and reinvest before the next market shift arrives.
✦ Current build gallery
Open full-size captures of the live world, district economy and interior equipment floor. These are gameplay screens, not promotional mockups.
● Current browser build online
Explore Mercedonia as a New Maker, lease your first plot and build into a six-level career. Merc Dollars are shown as MERCS; the separate $MM layer reflects bounded contribution-based weekly share activity and is not a promise of profit or cash redemption.